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Introduction

This book / manual is an overview for beginner producers who have dabbled in music creation as a hobby, but want to take the next step and create a professional quality songs that can be commercially released and a DJ would be happy to play during his / her set.

A more experienced producer will benefit from the extensive collection of chord charts, drum sequences and rhythmic patterns listed in the Annex sections. They may also take advantage from the categorisation of Timbre for Bass, Leads Synths and Strings / Pads and inspire the creation of new sounds.

Long ago, to enhance my ability to create more effective Electronic Dance Music grooves, I decided to learn the basics of analogue drumming and purchased a drum kit. I discovered Traditional Drum Rudiments, which are recognised standards and sequences for practicing drumming.

Fascinated by the concept of rudiments, I searched on line for articles on Electronic Dance Music Rudiments, but they didn’t exist. Throughout the last decade of producing Breakbeat and Drum and Bass, my production notes grew to a substantial size and it occurred to me that my notes were the basis for expanding towards creating Rudiments for Electronic Dance Music.

Aim of the Book.
-Inspiration for beginner producers or more advanced searching for new ideas.
-Extensive reference material containing both Musical and Rhythmic elements of dance music (Dance music/ club music/ music for DJ’s to play at clubs, not line dancing)
-Follow the book from start to finish to cover the main areas of music production in a logical order, or dip into particular areas of interest.

Overview of the Book
The main purpose of this book is to crate a library and reference to many essential ingredients to creating dance music. The appendix contain a multitude of useful charts, matrix, scales, drum patterns etc.

Chapter 1 Creating A Home Studio: This chapter contains an overview of the options available to set up a home studio, depending upon your budget.

Chapter 2 Music Theory: A brief introduction to a few key elements of musicology which are required to understand basic Chord Progression and Rhythm

Chapter 3 Genre: Usually producers create music that they are more familiar with. This chapter provides an overview of the main genres of Dance music and the key components.

Chapter 4 Song Arrangement: Arrangement categories are the distinctive sections to a song, e.g. Intro and Breakdown, which each provide a particular function. Block Types are the components within each section, e.g. Instrument, Percussion, Vocals. This chapter focuses on ensuring that interest is sustain throughout the song with particular theories of arrangement.

Chapter 5 Drum and Percussion Elements: Different drum styles are introduced plus a list of percussive instruments available to compliment the main beat.

Chapter 6 Drum Pattern: If your have used sample CD drum loops to create your songs but want to create drum beats yourself, this chapter provides assistance by listing a range of common drum patterns available.

Chapter 7 Introduction to Synthesis: This chapter contains an explanation of the basic principles in Digital Sound Design or Synthesis. Although not essential for a beginner, a dedicated producer must nderstand the science of Synthesis to generate unique sounds for use in his / her productions.

Chapter 8 Electronic and Analogue Instrument for the Dance Producer: The range of sound sources available in the modern pallet are explored, including Samples, Synthesis, Analogue Instruments and Keyboards. A matrix of Synth Timbres categories the range of textures available.

Chapter 9 Creating Electronic Instruments: This chapter contains step by step instructions on how to create a wide variety of Timbres using any hardware Synthesiser or virtual Synthesiser.

Chapter 10 Rhythm: The core component of all modern Electronic Dance music is demonstrated using simple mathematical theories.

Chapter 11 Sound Effects: To compliment the Drums and Instruments, Sound Effects are an essential ingredient to add a professional finish to a song. The full range of categories, both Analogue and igital are listed.

Chapter 12 Dance Music Production Rudiments
Tips and ticks for getting inspiration, production ideas and techniques.

Chapter 13 Use Of Filters: Digital Signal Processing.
Filters can transform a simple instrument into a more complex and interesting one. By mastering filters, a song can fore fill its maximum potential.

Chapter 14 EQ and Mastering
The final stage of production is to ensure that the instruments are clear and distinct, frequencies are balanced across the range, and that the song achieves maximum loudness and compression without distortion.Chapter 15 Organising Samples
Being organised is a key quality of a successful producer. Meticulously categorising and organising your samples into logical groups saves time and wasted energy.

Chapter 16 Live Performance for the Dance Musician
Once your masterpieces have been created, live performance in front of a screaming crowd is the ultimate

Chapter 17 Selling You Music
After years of practice, your songs will eventually become indistinguishable from commercially released tracks. The final chapter provides advice on how to set up a record label and sell your music to an international audience.

Chapter 18 Dance Music Rudiments Version 2
Version 2 of this Dance Music guide aims to contain input from producers around the world. Help Wanted!

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