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Controls:
CTRL: Fire (Frank only, Robbert can drive over enemies with his skates)
SPACE: Jump
F10: Full-Screen
ESC: exits Full-Screen

Changelog:
16/05/2013
- First level "I was skating along Venice Beach..." in alpha mode
- First unique enemy "Jenny the Gull".
- Robbert and Frank each get a level, as it will be in the final game.

03/02/2013
- Extra real try-out Space level after you finish al Alpha level!
- Both Alpha levels can be finished
- Finishing sprite finished
- Most skate bugs are fixed

31/01/2013
- Robbert animation finished
- Skate bug #105463 fixed
- Enemies now see Robbert and attack
- Changed fake 1-up sprite into fake health
- Added Changelog, Controls and Credits to website
- Added the much recommended Full-screen option
- Robbert has skates on... so he can't climb ;)
- Frank level has an end!<
- Music added to choose section

30/01/2013
- Added Robbert
- Added intro credits
- Added temporarily choose section

20/01/2013
- First Alpha goes online

Credits:
Coding: Jasper Pollet (based on Superdimentiobros's Megaman coding)
Spriting: Jasper Pollet
Music: Koenraad Vandersyppe (TBC)
Based on the Campo-production "A Journey Into Space" By Robbert Goyvaerts, Frank merkx & Koenraad Vandersyppe