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The Amiga computer was a definite must for game players and artists. I was both. Well at least I spent a lot of time playing and drawing on my Amiga.  ;o)  So during that period most of my pictures were inspired by computer games. You have been warned !

For your convenience, I have enlarged all pictures.

 

bluemountains.gif (11 KB)
The Blue Mountains 

Original size: 320x256, 16 colors, 11 KB

I was deeply moved by the Shadow of the Beast games. This strange and wild landscape was inspired by them, although you may find some Chinese touches too.

psygnewsis.gif (15 KB)
Psygnosis Logo 

Original size: 640x350, 16 colors, 15 KB

Here is an alternate Psygnosis logo. Using the Amiga high resolution really enhanced its look. Keep in mind that this picture only uses 16 colors! A lot of dithering did the trick. The original is available here.

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Illusion 

Original size: 320x256, 16 colors, 19 KB

This picture contains a hidden word (although it can easily be noticed on the thumbnail). I like the Arabian style of the windows and the strange landscape behind.

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The Edge 

Original size: 320x256, 32 colors, 20 KB

This logo was taken from a game advert in a magazine. The original is available here. Not bad, eh?

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Fortress 

Original size: 320x256, 64 colors, 56 KB

This one made me sweat ! It's a personal interpretation of a Rodney Matthews illustration (also called Fortress, I guess). I used a difficult mode called Halfbright, allowing you to choose a palette of 32 colors, and automatically generating a second palette with darker colors.

burningsea.gif (37 KB)
The Burning Sea 

Original size: 320x200, 32 colors, 16 colors, 37 KB

My vision of the final screen of a potential sequel to the game Unreal from Ordilogic (not the one on PC, you stupid). Great sound and graphics.

alone.gif (15 KB)
Alone 

Original size: 320x256, 32 colors, 15 KB

An inter-level screen for the same game. Have a look at the original here.

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Flight of the Dragon 

Original size: 320x256, 32 colors, 25 KB

Another possible final screen for Unreal. The original was drawn using the dreaded HAM mode. Have a look at it here.

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Space City 

Original size: 352x290, 16 colors, 39 KB

An orbiting asteroid transformed into a space city. Nice effects on stars and sun.

moonland.gif (20 KB)

moonland2.gif (17 KB)

Moonlands 

Original size: 320x256, 32 colors, 20 KB

This one and the following were designed so that they would become the background pictures of a platform game. They fit with the built-in Amiga scrolling routines (monochrome static, half speed 4 colors, with copper effects). They are colorful, but their purpose was not to get too visible so that the player could concentrate on the foreground where the action was taking place.

 
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Last update: 25-Dec-2003